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Thread Statistics | Show CCP posts - 14 post(s) |

Argus Sorn
Star Frontiers Ignore This.
18
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Posted - 2011.10.11 19:44:00 -
[1] - Quote
Overall, I like the changes and think they are an improvement. However I think they are a bit contrived. I like changes to make "sense" within the game fiction, and so I wonder why supers are unable to field drones? I mean, maybe whatever system that is in place to provide EWAR immunity prevents drone communications... but you get the idea....
That being said I was acutally in favor of a bigger nerf. Give them 33% of the HP they do now, make them take 33% of the minerals, reduce the drone bonus to 1 per level (33% and same as the carrier). Decide what their role is really intended to be (because I am not sure we've decided this) and buff that role - drone bonus for combat, maybe logi bonuses or command bonuses, etc.. They still get all drones and bombers but get a smaller drone bay so you can't just fit everything you want in them
At the same time, make them dockable. The idea is to bring them more in line with a tier 3 carrier that is dockable.
Then, because super owners will be upset that you just cut the value of their ship to 1/3 of what it had been - give them all two free hulls.
I wonder how much this current proposal will fix things because the balance of power between standard capitals and super capitals may not really change - but it will definitely be a welcome change and good to see how it plays out but my own belief is that it needs more.
Argus |

Argus Sorn
Star Frontiers Ignore This.
18
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Posted - 2011.10.11 19:48:00 -
[2] - Quote
Malcanis wrote:miningtool wrote:Tippia wrote:Velin Dhal wrote:That option already exists in the game. If you bring the correct fleet you can counter Super Capitals. The problem is that GÇ£the correct fleetGÇ£ is simply N+1 SCs. no the fleet is a nuet fleet turning hardeners off nukes the ehp of all ships That works really well for 1-4 supercaps. However there are now several thousand in game.
My only concern Malcanis is that this isn't enough of a nerf to deal with the impact of the super-mega-blob.
I mean it's no easy fix - they are supposed to be REALLY GOOD SHIPS. The problem is there is no attrition of the ships, no upkeep, no maintenance, no regular loss of them - and so we have a ridiculous number of them. That's why I kinda like the idea of bringing them more in line with tier 3 carriers and providing some sort of reimbursement to current owners.
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Argus Sorn
Star Frontiers Ignore This.
18
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Posted - 2011.10.11 20:16:00 -
[3] - Quote
Tippia wrote:No. Very really. It doesn't particularly matter that you can counter them with other things GÇö the best counter up until now has been N+1 SCs, because of their ability to go toe-to-toe with both the tanking and the damage output. This will no longer be the case. Quote:Here is a novel idea, introduce a new ship or rework the titan to be Super Cap killers. It's not novel. It's the same deeply flawed GÇ£bigger is betterGÇ¥ kind of thinking that has brought us to the necessity of this change. It shouldn't be the titan GÇö it should be the Merlin.
Maybe not the merlin, but perhaps a tier 3 or tier 2 cruiser or BC that functions as a "heavy bomber" and launches citadel torps.
Maybe the black ops battleship could fill this role if we don't want a new ship - but I thought I already heard something like that was being considered.
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